On this day in 2016 (in the U.S.), Let's Be Evil enjoyed its unveiling when it was first screened for audiences of the Slamdance Film Festival. Written (in part) and directed by Martin Owen, the film starred Sophie Willis, Jules Brown, Elizabeth Morris, and others.
According to our friends at IMDB.com, here's the plot summary:
"Three chaperones are hired to supervise an advanced learning program for gifted children, who wear Augmented Reality Glasses to assist in their education. Contained within a secure, underground facility, events quickly spiral out of control."
-- EZ
From Google.com:
Let's Be Evil is a 2016 British science fiction-horror film about three chaperones in an underground facility who are hunted by gifted children using augmented reality technology.
Plot Summary
The film follows Jenny, a young woman who takes a job at a secretive, high-security underground facility called the "Posterity Project" to earn money for her sick parent's medical bills. Along with two other new employees, Tiggs and Darby, she is tasked with supervising a group of genius children who are immersed in an advanced, augmented reality learning program.
The characters wear AR glasses through which they see most of their surroundings, including a guiding AI hologram named ARIAL. Events begin to spiral out of control as Jenny experiences glitches in the system and the children, who are largely silent and emotionless, turn hostile, trapping and hunting the adults within the facility. The film explores themes of technology and education, culminating in a twist ending that suggests the entire experience might be part of a simulation or game created by the children.
Cast and Crew
The film was directed by Martin Owen and co-written by Owen, Elizabeth Morris, and Jonathan Willis.
- Elizabeth Morris as Jenny
- Kara Tointon as Antigone 'Tiggs' Mack
- Elliot James Langridge as Darby Williams
- Isabelle Allen as Cassandra
- Jamie Bernadette as the voice/body of ARIAL
Reception
Let's Be Evil received largely mixed to negative reviews from critics and audiences.
- Praise: Reviewers found the film's visual style, which heavily utilizes the first-person perspective through the AR glasses, to be a creative and interesting conceit given the low budget. The initial setup and atmosphere were also noted as promising.
- Criticism: Common complaints included a muddled and predictable plot, poor character development (leading to a lack of emotional connection with the characters), unconvincing acting in some cases, and a confusing ending that failed to provide satisfying explanations. Many found the movie to be boring, repetitive, and ultimately a missed opportunity to explore its timely themes in a substantial way.
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